this week got the final fanticy game i was talking about last week and it is awesome, if you don't count the crap textures and poorly dubbed dialogue but the combat is fun and new so i overlooked the small parts. I learned it could make a cool video in about 6 hours this week and it was really disappointing that the screening was canceled but we get to watch Monday with is a plus. The best parts of the week was finishing the necessary work in the amount of time and not handing it in late.
https://www.youtube.com/watch?v=Vs2lYw22t_Y this ones in the spirit of march madness.
Sunday, March 22, 2015
Drones an filming
drones are becoming a topic of real conversation, what with their being laws made about it an all the fact they are being used for filming is not surprising. tile drones are a great way to get air shots if you don't own a helicopter but it'll still set you back the price of a nice computer. Drones are nice because they make it possible to look like you have professional team working to help you hake the beat film possible when in reality It's really just you and you one friend who willing to buy the snacks and do nothing else. The Slavin's film festival is a place where drone filming is displayed like in the film superman with a go pro. That film primarily used a drone to film the the air shots where superman was flying around then superimposed his arms onto the footage and spend it up to make it seem like he was going fast. Drone filming is still new however and as such most filming techniques are still experimental at best but they are quickly becoming an industry standard.
I personally like drones and the shots they make its like a mini roller coaster made in your back yard. The only problem is the TSA is being a dick about using them on american soil, it's ok everywhere else but not here so that a bummer. Only time will tell if drones will become the nest steady cam but until then I'll stick to filming on the ground.
I personally like drones and the shots they make its like a mini roller coaster made in your back yard. The only problem is the TSA is being a dick about using them on american soil, it's ok everywhere else but not here so that a bummer. Only time will tell if drones will become the nest steady cam but until then I'll stick to filming on the ground.
Friday, March 20, 2015
all for the animatiors
Animators have one of the hardest jobs in the industry simply because no one in the industry has to adapt as quickly or as often as a animator. Sure the industry has had lots of changes over the years, camera have smaller and more portable while the editing software/hardware has become vastly more powerful but that doesn't change the fact that this only happens once every 10 or 15 years. An animator has to adapt to a new system nearly every year and they have to solve new problems with every new project. In order to do this we have to devote an ungodly amount of time to learning about the new processes and techniques and developed strength in everything under the sun. Not to say that you have to be this animation jack of all trades but knowing a bit about everything can't hurt and remember its better to be ok at everything then the best at only one, and always keep learning those are the keys to being the best animator you can be.
Personally I liked the article it made good points about not always playing to your strength and working on what you suck at to make it better. Personally I need to get better at 3D modeling and rigging, if I'm being honest I need to reevaluate my skill in 3D because I know I'm gonna be rusty for collage.
Personally I liked the article it made good points about not always playing to your strength and working on what you suck at to make it better. Personally I need to get better at 3D modeling and rigging, if I'm being honest I need to reevaluate my skill in 3D because I know I'm gonna be rusty for collage.
Sunday, March 15, 2015
weekly post 18
Theses things are my least favorite part about taking digital media, and to be clear I just mean the journal entries, the articles are about stuff i kind of care about and have great tips on making your stuff better. It's the talking about my life that bothers me, by the time I write this thing I've already forgotten about half of the stuff I did this week let alone how I felt about them so this time I'm gonna recap the week how I remember it. Pax prime east happened this week and square enixs' new final fanticy 15 demo being bundled with the HD remaster of type zero witch also look frigging awesome and I want them both. they did away with the combat from 13 and went closer to their kingdom hearts formula and it looks awesome, not to mention the graphics are prettiest thing I've seen since blizzard's overwatch trailer. I'm seriously considering buying type zero just for the demo. I learned how to make a cool window effect this week witch is awesome and looks real. I'm still upset about moving back to the back, the front was a lot more comfortable and the change of scenery was nice (I've been back there for two years its getting a little annoying). I did like the new operating system though, it feels nicer that the old one and the computer itself runs a lot smother. The complaint of the week is the amount of stuff I have to do at once from prep work to contest to collage stuff this mouth is trying into a nightmare.
https://www.youtube.com/watch?v=4qfPJm7nZn0 this is link to everthing this is on FF 15 and it jsut looks awesome. (that is how you animate a character)
https://www.youtube.com/watch?v=4qfPJm7nZn0 this is link to everthing this is on FF 15 and it jsut looks awesome. (that is how you animate a character)
6 ways to call me lazy
Its been said that practice makes perfect but to make it in the film industry you need to better than perfect and to do that you need to film every day, these are the six reason you should film every day (the number six may be pending). First off it helps get you familiar with all your equipment, even the stuff you don't use all the time like strobe lights. Filming every day can help create opportunities to practice using things like alternate angles, framing, and camera movement witch are eventual to a good film. Another benefit of constant filming is identifying your strengths and weaknesses than working to fix them through adaptation and practice. Another great thing is forging habits when you film, this makes it easier to have good shots you are use to working with. Lastly if you film every day you can easily come up with great ideas for shots and possible ideas for stories. And always remember to check you camera setting be for you start don't learn that the hard way.
This article was nice, big print, lots of spaces and very to the point and I do agree with the articles message with out enough practice you can't really experiment or grow in any sort of way. that being said I would film every day to save my life, in my opinion its too boring and tedious to do every day and if I did I would give up on filming altogether. Filming is not animation it takes a lot of organization, people, and planing to make anything look cool, wile animation only requires a half decent computer and some pre-built rigs and you can make a story all your own. That why I like it more animation is more free.
This article was nice, big print, lots of spaces and very to the point and I do agree with the articles message with out enough practice you can't really experiment or grow in any sort of way. that being said I would film every day to save my life, in my opinion its too boring and tedious to do every day and if I did I would give up on filming altogether. Filming is not animation it takes a lot of organization, people, and planing to make anything look cool, wile animation only requires a half decent computer and some pre-built rigs and you can make a story all your own. That why I like it more animation is more free.
Saturday, March 14, 2015
The sound of animtion
Sound is the most important thing to films and animation period. As soon as sound was introduce to films it became an accentual part of creating a believable work of art. The importance of synchronized sound is one of the most commonly over looked parts of animation for one simple reason, the only time sound is notice is when it is bad. These are the tips for using sound correctly so you can make your stuff awesome. First off you have to time everything right according to what the pacing of the music, you don't want you character running doing the slow parts and doing nothing during the fast parts. one of the more advanced things you can do is sink a body monition to an intermittent, for instance you can a trumpet sound every time the character look up in triumph or a symbol crash every time someone through a punch that really connects. Something to remember is that music helps develop a character by adding to their emotion when a song or music peace plays that defines their next action king in Indian Jones right be fore he dose something cool.
I really feel that sound is so underrated by most people and that's so disappointing because its so important. With out good sound your film and animation lack realism and that just kills it for the aduance. sound is a crutal part of both an emotion and comical films and without understanding how to make the most of sound your are shooting your self in the foot... with a bazooka.
I really feel that sound is so underrated by most people and that's so disappointing because its so important. With out good sound your film and animation lack realism and that just kills it for the aduance. sound is a crutal part of both an emotion and comical films and without understanding how to make the most of sound your are shooting your self in the foot... with a bazooka.
Sunday, March 8, 2015
weekly post 17
This week was my first full week pack and I gotta say I really enjoyed this week end. I really enjoyed competing to the regional competition and the most frustrating thing this week was getting to the competition. The bus rides was long, the food was OK and lugging the computers around was heavy as hell. The best part was winning second what frustrated me this week was shadowing these kids aren't gonna sine up this late in the year they are just coming to get half a day off from school. But on the plus side I learned how to make a cool telaporting shot.
https://www.youtube.com/watch?v=3yN4NusvfIg this is a video from film riot they have a lot of good stuff so check them out.
https://www.youtube.com/watch?v=3yN4NusvfIg this is a video from film riot they have a lot of good stuff so check them out.
lights and their bounce
lighting is very important to film maker for one simple reason it helps to sell the illusion they are trying to create. One of the lighting Technics is to bounce the light to give the shot a more natural look. You can bounce the light off a wall to create a natural look for you subjects and the background, the lighting its self looks more even with some not so harsh shadows. form there you can angle it more to create some nice depth of field shots. If you want some great back ground shadow you can bounce your light off a pad then angle the pad till you get the look you want. Always remember to have the proper setting one the camera before shooting or all your shots won't come out right.
The article was help full in giving me some ideas to to better light my scene in school because lets face it some of my shots needed it bad. The article was timed great because I am in the process of shooting at school where we have access to the lighting equipment.
The article was help full in giving me some ideas to to better light my scene in school because lets face it some of my shots needed it bad. The article was timed great because I am in the process of shooting at school where we have access to the lighting equipment.
sponge bob movie
the sponge bob movie is coming out and guess what, it's live action and CGI/animation blend so naturally its gonna be horrible. the last film to do this right was who framed Roger rabbit and even that wasn't the greatest. This of course this doesn't change the fact that what they are doing are is complicated as all F#$k so props to them. the change comes form making character that are 2d and bring them into the 3d world. they do this by adding light textures to the character to make them seem more realistic, the tricky part comes from trying to find the balance between realism and toy looking. The animation is then layer on through masks and layering like all other special effects. The animators are also taking care to ensure the spic stile of animation that is described as snappy.
The article is cool and inserting but I don't really car about SpongeBob. the article didn't focus on with was nice but I'd be more interested if this was about something like big hero 6 or the new ninja turtles movie this article just can't hold my interest.
The article is cool and inserting but I don't really car about SpongeBob. the article didn't focus on with was nice but I'd be more interested if this was about something like big hero 6 or the new ninja turtles movie this article just can't hold my interest.
Sunday, March 1, 2015
Oscar editing
The Oscars are one of the greatest TV events all year riving the super bole. This years winner for best animated film was Big Hero 6 and the winner for best editing in a movie was Whiplash. This article is about what makes editing Oscar worthy. Editing is at its best when you don't notice it at all
weekly post 16
This week was a long one, witch is ironic seeing how it was a four day week, I was able to finish my tutorials but i'm not sure if its counts as one day late or 2. The best part of this week is was finishing the movie sheet the worst was completing the movie sheet. I learned how to make a really easy wall cut and how to make super speed witch is awesome. The only thing that frustrated me was the lack of time I had devoted to making the story boards for the next project.
https://www.youtube.com/watch?v=6UsHHOCH4q8 its another John Oliver clip and its on tobacco because if your gonna listen to news its better to listen to a guy that's British.
https://www.youtube.com/watch?v=6UsHHOCH4q8 its another John Oliver clip and its on tobacco because if your gonna listen to news its better to listen to a guy that's British.
Creature feture
Animation is a an art form, and like all art its only good to you if its making you money. The first step in making a living animating is to get hired, and the best way to do that is wow your future employers with your very own demo reel. One of the best things to include is creature animation because it not only shows you have range but shows you are willing to do more than just work with people,(aka you have verity) witch is valuable. Keeping with the theme of verity make sure that you have a lot of different videos in you demo reel sometimes it even good to show special effects if you've done any. One of the best ways to show diversity is to change up the stile of animation, it can be anything from 2D to 3D or showing a boy running vs a dog, its stuff like this that makes you stand out angst the rest.
This article has a lot of interesting stuff in it and I like the pointers about how to land a job with people like pixar. the advice they give is repetitive but in a good way the only way to become a good animator I to diversify yourself. And the best way to diversify yourself is to change up the stile, type, and character type.
This article has a lot of interesting stuff in it and I like the pointers about how to land a job with people like pixar. the advice they give is repetitive but in a good way the only way to become a good animator I to diversify yourself. And the best way to diversify yourself is to change up the stile, type, and character type.
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