All great things come in pairs and the creators of the "despicable me" franchise are no exception. Both Chris Renaud and Pierre Coffin are the creators behind the recent phenomenon "Despicable Me" and "Despicable Me 2". The two of them share how they did it for the rest or the world.
First off they created the story boards using freelance writers that have worked on family guy and the Simpsons they then have to sort out what kid of story's work and what don't. This part of the pre-production is so important because it usually sets up what kid of performance the animators are looking at. Another thing Pierre likes to do is "make the seen interesting" by adding little secondary actions making the characters seem more life like and more relatable, not just the stereotypical but to really push it to those subconscious actions people do and can relate to. The last real challenge of the movie was making the charter Gru. the difficult part is trying to make a person as evil as possible for the real story arc but still having it be a kids movie, they ended up cutting really good clips from the movie because they came out to morbid for a children's movie. All and all everything worked out fine and now there movies are nominated for some awards lucky them.
The things I found funny about this pair is how they go the extra mile to not make movie cliché I mean I can understand some of it but I'm gonna be honest, I like the cliché endings they leave me satisfied so I don't leave the theater saying the move was crap because the ending left to much in the air. They may be the traveled paths but there comfortable for the audience and quite frankly safe sometimes is the best method.
question "when do we start lip sinking?"
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