You would not believe the amount of work that goes into making something as simple as a bubble. Ron Henderson is a physicist is currently helping Pixar on their new movie "Home" he is tasked with creating the physics behind a bubble for a scene involving their use. To help create the liquid simulation engine Henderson decided to make and study bubbles one of the cool things he did was make a bubble out of hydrogen and then blow it up (not sure how it helps but it sounds awesome).
Henderson is one of a few that left their jobs as physicists or aerospace engine to work for people like Dream Works and Pixar the job is basically to make a simulator that makes the world animated world look more realistic. Although this transition can cause them to lose some of there respect in the scientific world it offers a new set of challenge that some scientists world love to tackle.
The world is a complex place and I don't envy the guy that has to create the a algorithm for the grass blowing in the wind or the way a spark ignites a gas fire. That being said when you are animating with the engine you are sure glad its there so you can finish the fire scene and grab a lunch on time on time for once. The point being we take the a lot in that animation world for granted, like tweeting for example, and we forget to thank the guy that helped to cut the amount of time we spend in one scene in half. I completely forgot that there is some one who has to go in and make the theses thing, right now it may be just a bubble but it could evolve into much more in the future and the ideas that cab be built of this is staggering.
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