Sound is important, that line has been hammers into my head since day one and this article is all about it. Sound in a movie isn't all recorded in the same place they take all sound they need from all different places and combined them in editing. This process was invented by by a man named Jack Foley who would win a life time achievement award for his work. This created the idea for three sound mixers used wile filming one for dialog, one for music, and finally one for sound effects. These sound effects are broken down into further groups that like library effects and Foley. Foley created named after jack Foley they consist of sound effects like walking, running, drinking that sort of stuff and remember its about the feel not the sound.
I liked that the article was mostly video and that it was the same guy as last time. I vaguely remember Foley beng used in the sound story so its nice to know the background little more.
Sunday, November 23, 2014
weekly post 8
The week is ending on a medium note and that's not such a bad thing given the highs and lows my week has had. Got the game I wanted, computer at home didn't render video witch was infuriating, next the field trip was canceled witch was sad, but on the bright side I got to finish my documentary project witch was great. I also learned to create some cool text effects witch isn't bad so in short medium note ending not great but not bad.
https://www.youtube.com/watch?v=Pqn-OH-jbrs this a video about the lore behind five nights at freddy's and some other stuff as well. This game is scary and its lore is confusing and awesome.
https://www.youtube.com/watch?v=Pqn-OH-jbrs this a video about the lore behind five nights at freddy's and some other stuff as well. This game is scary and its lore is confusing and awesome.
Referencing the world
The world is filled with marveless creatures that animators have to try to recreate through their movements and micro motions. The most difficult thing is to plan plan out the animation in advance, I can vogue from experience. The best way to map out a scene is under utilized by most students witch is to act it out and use reference shots. One of the best references is a book by Howard Edgeton who used a camera that can capture 100,000th of a second witch shows the displays the principals of animation acted out in reality at a really subtle level. The next best scorce for references is comic books and graphic novels. They can help you find good line-of-action and dynamic positioning much more than any movie. The important thing to remember is they are just references and are not to be copied and pasted witch always ends up bad and lifeless looking.
I feel we don't use references enough of what we do in class we're just told here's a task go do it and this article sheds to light the many wasted opportunity we could have used as an excuse to get the school to by comic books we would then read. Thinking of them as a learning tool is kind of odd, I know it wasn't the point of the article but still it was interesting to think some of the same skills animators use to make there work can be applied to comics.
I feel we don't use references enough of what we do in class we're just told here's a task go do it and this article sheds to light the many wasted opportunity we could have used as an excuse to get the school to by comic books we would then read. Thinking of them as a learning tool is kind of odd, I know it wasn't the point of the article but still it was interesting to think some of the same skills animators use to make there work can be applied to comics.
Sunday, November 16, 2014
Our Big Cuddly Super Hero
Big Hero 6 marks a mile stone for Disney and marvel as their first movie both studio worked on together. But the idea for the story's hero came from the director's visit to a robotic institute and his discovery of soft robots. These robots are designed to use air pressure and artificial mussels to move not only that but the body can easily be squished to help fit into tight spaces. Unfortunately the idea of a balloon nurse-maid is still a ways a way so until then the robot experts will have to keep working out the kinks.
I like the trailer for big hero 6 and I think its cool to try to make a hero based in reality the only problem is this stuff is boring. Baymax isn't interesting until we finally see him put on armored sute and the science behind that would be awesome to hear about.
I like the trailer for big hero 6 and I think its cool to try to make a hero based in reality the only problem is this stuff is boring. Baymax isn't interesting until we finally see him put on armored sute and the science behind that would be awesome to hear about.
Weekly post 7
This week I was able to create the scraps of a documentary but on the bright side I finally learned how to manage time and working together with Derek effectively. I am seriously excited for next weeks field trip and the start of the explosion simulator 3000 or adobe after effects if you want to get technical. One good thing to come out of this week was I got to spend most of my time finding b-role and it was a 4 day week so all and all not a bad week.
https://www.youtube.com/watch?v=jJqxfkgSUog this is the beat game trailer to come out ever and I'm getting the game.
Monday, November 10, 2014
The science behind the movies
One of the biggest problems with creating a movie that has real bases in palisade science is not everyone knows about the stuff your talking about. Interstellar ran into this problem due to it relying heavily on real world physics and science that was used to create a real sense of dred. In the movie the world is ending because earth can no longer grow enough food due to a virus that kills wheat and creates a massive famine and dust bole. This causes the human race to go out and find a habitable planet some where in the universe. Because the movie is based on science the only way to go out as far as the story required was the use worm holes witch are like giant cosmic short cuts. Theses are different from black holes witch are like giant whirlpools of nothingness and the people behind interstellar made the black hole as scientifically accurate a possible. Through the help of a scientist they were able to make a formula that the physics simulator could intimate and than create the most accurate looking black hole ever.
Personally I love when science is used to make something great better by adding realism. I also learned a great deal about the difference between black holes and worm holes and how the UG99 virus can cause the end of the world and that scares the cap out of me to ridicules degrees. In short best article this year at least in terms of stuff I didn't know I wanted to know.
Personally I love when science is used to make something great better by adding realism. I also learned a great deal about the difference between black holes and worm holes and how the UG99 virus can cause the end of the world and that scares the cap out of me to ridicules degrees. In short best article this year at least in terms of stuff I didn't know I wanted to know.
Sunday, November 2, 2014
scaring you at your physic
Because I am lazy and doing this at the last possible minute I watched the video and that dude can ramble and go complete of topic so a lot of this summery I wrote in parts so if I'm missing an over arcing theme its because I had trouble keeping up. First of the bassist of all horror movie monster are animals found in nature witch we have an instinctual fear of. Second all good horror movies have three characteristics witch are Tension, relevance, and most important is unrealism the last one implies that the audience knows its fake and can enjoy all of the gore knowing it could never happen to them. Currently there are eight theories about why we enjoy horror movies and all of them are proven and disprove becoming a lot like paradoxes in the since that they are both right and wrong making the reason why up to the watcher. Speaking of reasons although there are 4 reason why some one might watch a horror film there is no universal list of reason and there for fall under the same category as the reasons for enjoying although these reasons are widely excepted and are closer to fact at this point. The truth of this matter is we don't know how our brains work so we are just grasping at straws the only sound reason to watch a horror film is to try to find out how we would react to the same situation.
I liked the video and it was realty informative about the reason be hind horror. What I got out of it was we don't know why we like it but we know how to make it so that we do like it (I'm sensing a theme here). In true I think there are two real reason why you would watch a horror film, to drove to your self that you could out last the fat guy in row 5 and because secretly we all want to watch the world burn form a safe distance.
I liked the video and it was realty informative about the reason be hind horror. What I got out of it was we don't know why we like it but we know how to make it so that we do like it (I'm sensing a theme here). In true I think there are two real reason why you would watch a horror film, to drove to your self that you could out last the fat guy in row 5 and because secretly we all want to watch the world burn form a safe distance.
weekly post 6
This week was tight as far as dead lines are concerned I have one day ti finish the accidental quest and I already hate his voice. I learned to make proper insert edits and how to create camera effects. The frustrating thing about this week was the amount of of work time or the lack there of and the induction ceremonious didn't help. The only good part of the week was the half day on Friday and the candy on Halloween (thanks again).
https://www.youtube.com/watch?v=MepXBJjsNxs its john Oliver on Halloween and sugar
https://www.youtube.com/watch?v=MepXBJjsNxs its john Oliver on Halloween and sugar
Story bording to the max
This article was actually used last year around the same time but thanks to the new blog requirements I cant just copy and past so second verse same as the first. For starers make sure to avoid characters just standing there doing nothing in 2D space try to make the image look as 3D as possible and keep the image engaging, One way to help is to use grids to give the picture a grounded look and feta general idea of space to the picture. Speaking of space is the addition of depth (foreground, middle ground, and back ground) is important to not only the 3D effect but gives the look a decant composure and if you really want to keep composure you should try to group characters together in order to keep the scene organized.
I've already read the article and being the hyperactive boy I am I heave to read the article like 8 times to under stand it no to mention it not that long. I have to say I agree with the idea articles points and when it comes the pros its hard to say their advise is crap because they hold ALL OF THE JOBS.
I've already read the article and being the hyperactive boy I am I heave to read the article like 8 times to under stand it no to mention it not that long. I have to say I agree with the idea articles points and when it comes the pros its hard to say their advise is crap because they hold ALL OF THE JOBS.
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