Depth is a illusion, just like control and the idea vampires were ever cool. The point is depth has to be created and like everything in digital media there is multiple ways of doing things and many ways to screw it up, like lighting for instance. Lighting is one of the most vial components in movie making and providing a scene of depth by created contrast between shadows. Next is my least favorite focus, using the old depth of field trick when you shift the it to create the illusion of distance. Following depth is perspective, through its use you can create and enhance the audiences scene of depth due to converging parallel lines wile simultaneously making the shot look more dynamic. The last two a fun to say and hard to spell so bear with me. Parallax (witch sounds like a batman villain) is when you make the objects closest to the camera move fast than those that are farther back move slower gives the scene energy and making it look awesome. Occlusion is the basically arranging the scene in a way that allows for one person to be centered in the frame and others in the back.
Creating depth is important and lets be honest with out it the movie look like something that was done by a third grader. I knew that lighting was one of the ways to make depth stand out but the way that interested me the most was parallax shot. I've seen it used on movies and the old show Heroes on CBS the only down side of that kind of shot is the cool versions are expensive to create.
You were close when you said "Batman villain". Parallax in DC Comics is actually the entity of Fear and is used by Sinestro, Hal Jordan Green Lantern's antagonist.
ReplyDeleteI thought this was a great, well thought out response! It was simple to understand and entertaining at the same time. Nice :D
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