Sunday, May 18, 2014

weekly post 22

The only problem I have with flash is that I have to use flash, see the dilemma. This weeks deadline is hanging over me like the plague and it doesn't look good. I have one entire page to lip sink too and a day to do it plus add sound. I also incounter the save glich with bugged the crap out of me and tha auto save  would shut off. Safe to say my week ended on a sour note but I learned how to cope with stress and how good my new hair cut looks so its something, Can weight to be done and on summer vacation.
https://www.youtube.com/watch?v=IFwOS2R9o_8 its batman enough said

Pets and Movies

The only good dog movie I've seen in recent years that used a actual dog is the shaggy dog and it was about  a guy turning into a dog. But saying that the use of dogs can be used to draw out the character as a hole makes since. An example of this is the humanizing of James Gumb, although he's a serial killer he has a toy poodle the littlest cutes dogs you can get. it gave the killer depth witch is good for movies.(keeps things from getting boring) Not only that but it helps to perpetuate stereotypes in character behavior. For instance there is the use of dogs perpetuates  friendliness, loyalty and courage wile  cat people are mysterious, weird, mischievous, and some other things. The point is they drive the character in a new more relatable feel weather they have them or were denied them or even want them really badly its all to clear that the pet angle is a way to flush out the like ability of a character. Not to mention it can be a great way to reel in the pet loving audience.
final question "do the tasks next year have to do with pets?"  

the no so amasing movies

I like movies as much as the next guy but saying that we are looing are ability to tell what is good and what is total garbage may not be totally of base. I'm a prime example so long as the movie has enough explosions I'll watch it from start to finish regard less of how bad it is. This unfortunately is robing younger audiences of the joys of older with less than perfect special effects like the evil dead. Things are evolving rapidly and movies like God only forgives use so much special effects its hard to tell what's real. Computer generated effects  can end up bombarding the screen and forming a sort of experience rather than just a movie, kind of like video games. With the insane amount of computer power and newer more efficient soft where making digital effects is an integral part of films and in some ways the it takes the magic and challenge out of films. Because its so easy to make special effects every one that has a laptop and a video camera dose it, there's even an app for it, and it takes the specialness out of the Hollywood films that are older.
final question " do you think there is to much CGI in movies"

Sunday, May 11, 2014

weekly post 21

As the week closes out I am nowhere near where I should be when it comes to completing this final exam. furthermore I forgot about the auto-biography and I can figure out the resume so this week ended on sour note. I learned the value of hard work or more acutely I learned that work is hard and people willing to do it are valuable. The computer really frustrated me when it crashed for the 11th time and the only thing I have to look forward to is the face memorial day is coming up, thank you veterans.      https://www.youtube.com/watch?v=OmaI1nInDOs I saw this movie it was epic

Games are Evolving

Its a well known that game are becoming more and more realistic and as time goes on there have been a lot more detailed. this article focused on the recognition of characters and their bodies. First off and no surprise to any animator is the anatomy of the character. they have to have a roundish head stand upright and with a cylinder like trunk. its is believed that the desine although simple is connected to the subconscious shape of a human, these ideas helped to create camouflage. The movie the hobbit is an example of the use of bone and muscle recognition on the character golem. the new Zealand team used multiple layers and of simulated bone and muscle in order to create the surprisingly  in-human golem, of cores some tweaks were made to make him look more like a monster but his structural system is very close to that of a human. Final tips include perfecting the shape of the body and worrying about the texting later, don't over use the pixels, and lastly embellish the character to make it more interesting and original.
final question: "is designing games harder or easer than animating them?"
      

Thursday, May 8, 2014

the wonderful world of YouTube

The article was about how YouTube is be coming a really great medium for animators to show their work for everyone. Its use is fundamental for young animators to get there work out their for people to see.  You Tube is also a great way for artists to express their skill and artistic vision without the burdens of censorship or having to work with and network. Although it don't pay as well or have the respect of the community at large animation is a great way to experiment with ideas and programs to get a feel for what the public wants. Is also a great way to get kick starters Red and Blue my personal favorite animated short duo raised over 300 thousand dollars on kick starter for a full length movie, not bad. Finally the last argument is we put thing on YouTube for others to see so clearly its a good idea.
final question "do we have to create our own YouTube channel?"

Sunday, May 4, 2014

weekly post 20

This week I took my SAT and now I don't feel like writing so ill keep it short. I learned that flash is a real pain in  the but to use and unfortunately all of my sound is off by half a second so I can only guess where the lip shapes are suppose to go.  The best part of this week had to be the fact I don't have to take the SAT ever again.
https://www.youtube.com/watch?v=_soLH5MWGOg new star wars trailer

13 Cliches in films

I'm goanna be honest I like the cliché ending, just when comes to action and horror movies but that beside the point, I only like use of clichés however when they rap up the story so it doesn't make you want to throught a chair through a window. With the help of the nice writers form Raindance I have a working list of short film clichés. First on the list is clowns, there over used and for seemingly no reason, they exist only to torture those who are afraid of them (Raindance's theory not mine). Second is the over use of black and white and silent films in order to seem more intellectual and deep, this of corse only works if you were in the first place. Lastly is dysfunctional families and post-apocalypse they are used because for starters they are common and no one is alike making them easer for them to become more original in their rendition. The only problem is that unless its done well it is just corny.
final question "what other clichés should I avoid?"           

pixar's innovation

To sum it up simply Pixar found a way to combine the speed and efficiency of 3d modeling with the artistic control of 2d and painting. Although the idea of non-photorealistic rendering is nothing new, the Pixar team as found a way to make it easy and quicker than ever before.  The animation is made and before its rendered the artist makes a painting of every ten or so key frames and the soft where matches the painting stile and replicated it for the reaming frames. Although there is a lot of speculation as to what new Disney movies that  will be using the new soft where but nothing concept. The reason this is so significant is because lots of animator have tried or have wanted to try this kind of painting like animation stile.
Personally a I like the idea of innovation and for the better especially if I makes my potential job easer. I have always wanted to know that goes into making  soft where especially one that can recreate painting and art stiles.    
final question "what kind of soft where will we have when we get out first animation jobs?"