To sum it up simply Pixar found a way to combine the speed and efficiency of 3d modeling with the artistic control of 2d and painting. Although the idea of non-photorealistic rendering is nothing new, the Pixar team as found a way to make it easy and quicker than ever before. The animation is made and before its rendered the artist makes a painting of every ten or so key frames and the soft where matches the painting stile and replicated it for the reaming frames. Although there is a lot of speculation as to what new Disney movies that will be using the new soft where but nothing concept. The reason this is so significant is because lots of animator have tried or have wanted to try this kind of painting like animation stile.
Personally a I like the idea of innovation and for the better especially if I makes my potential job easer. I have always wanted to know that goes into making soft where especially one that can recreate painting and art stiles.
final question "what kind of soft where will we have when we get out first animation jobs?"
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