Its official the Lego Movie is a success its official, with a gross 200 million box office sales and climbing. So naturally people are goanna want to know about it and what it took to make it, this article happens to be about the lighting of the movie, believe it or not it was harder than you might think. For starters the texturing, lighting and shading had to match the look of the plastic Lego's exterior, something that everyone has seen before and not easily faked. Not to mention that the entire movie is riding on the theme of Legos so if it doesn't look right you can kiss the movie good by. In order to obtain this look the lighting team had to run ray-traces calculators in order to get the reflective look that Legos have not to mention every piece of Lego is some what reflective, one of the cool effects they did was adding finger prints to make the pieces look more sticky and all around more Lego like. Some of the tricks the lead light specialist used to get the lighting right was to actually build some of the seens out of Legos and add is own lights to get a feel on how it would look, it was here he came up with some of the light ideas for the movie. Lastly was something I found the amazing, the assets department was able to only render what was visible in the filming. this became necessary because every building was created out of indivual Lego pieces to get that authentic look creating a huge problem for the rendering soft where. They fixed this by looking at witch pieces where blocked from view and then not rendering them. I love this idea especially because its right up my ally, being lazy, thought it still means you have to build everything so the only load off is taken by the computer. Never the less it was cool to learn about how they made the Lego movie look so much like Legos them selves and I can't weight to see it.
final question "when are we going to be watching our remaining films?"
No comments:
Post a Comment