Sunday, February 9, 2014

Somethind about meatballs

A patently cloudy with a chance of meatballs 2 is getting a crap ton of stuff written about it. Truth be told I thought it was mediocre but I seem to hate everything these days. Pete Traves was I gut that works on the project and many others (one good others not so much) and he sat down with animated viewers for an inter view, this is what he said in a nut shell. First of the major difference between a CGI film and an fully animated one is the way things are organized not necessarily the way thing are done although in animation the task is more extreme because you have to create everything. Next was foodimails the acting antagonist for the story, his said that the deign of the creatures was simple but the mechanics behind it was a very complex not to mention the havoc that it ran on the physics simulators. Lastly one of the major changes was creating the world itself, I still remember reading that a lot of time and effort when it the physic of making cloudy 2 because the simulators  just didn't know how to handle the way food would react if it constructed the world not to mention the real-world physics didn't transfer over well to cartoon way thing were animated. Over all the article was interesting enough to read but I still won't see cloudy 2 and I hope to god they don't make a cloudy 3 that just sounds like a nightmare.
final question "are we seeing this movies  in class or are we really too short on time?"

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